Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Those that have proven their worth and stealth have been promoted to Midnight Stalker. These Welkin are the 'underground' of the Army of Thoth. They fight from the shadows and have learned when best to strike a fatal blow on a foe. The Midnight Stalkers should not be generalized as just spies for they can hold their own on the battlefield, both with the sword and the Power of Thoth. Midnight Stalkers not only fight from the shadows, they become the shadows. If a foe comes across one of these Welkin in the night they very well may be the last thing they see, if they see them at all.
Posebne If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. This unit is able to hide at night, leaving no trace of its presence. This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.
Advances from: | Moonlight Glider |
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Advances to: | |
Cost: | 36 |
HP: | 40 |
Pomicanje: | 7 |
XP: | 87 |
Level: | 2 |
Alignment: | chaotic |
ID | Midnight Stalker |
Abilities: | nightstalk, skirmisher |
Sword blade | 6 - 4 melee | ||
Dagger blade | 12 - 1 melee | backstab | |
Moonbeam cold | 5 - 4 ranged |
Resistances: | |
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blade | 0% |
pierce | 10% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Obrana |
---|---|---|
Castle | 1 | 60% |
Cave | 3 | 30% |
Coastal Reef | - | 0% |
Deep Water | 2 | 40% |
Flat | 1 | 50% |
Forest | 3 | 30% |
Frozen | 2 | 20% |
Hills | 1 | 60% |
Impassable | 99 | 40% |
Mountains | 1 | 70% |
Mushroom Grove | 3 | 30% |
Sand | 1 | 50% |
Shallow Water | 1 | 50% |
Swamp | 1 | 50% |
Unwalkable | 2 | 40% |
Village | 1 | 60% |